![]() Semaphore cycle was improved to match with increased traffic density including for left turns. Speed limits for existent Ai vehicles is not affected, my mod only changes speed limits for emergency, motorcycles and sport cars Other characteristics of my Real Traffic Density mod Is the only known traffic mod which keeps low spawn on merging roads to avoid unwanted traffic jams while keeping a great overall density Ai cannot drive faster than their limit set in their files, therefore this rule won’t really apply to trucks but rather for cars Other Ai can also break the speed limit at random basis with a certain value, up to 35% of the speed limit. My traffic mod is also the only mod which brings a separate speed class for emergency vehicles and also for motorcycles and sport cars, which will drive with increased speed wherever possible (speed limit is not given by road signs). These vehicles will therefore spawn following their rules, regardless the numbers of packs used. It’s the only traffic mod which added motorcycles, sport and classic cars as separate type of vehicles (available of course if you use these packs and my engine sounds packs for them). Why my Real Traffic Density mod is an unique traffic mod? Correct spawn numbers also offer a correct spawn ratio cars vs trucks vs other types of vehicles, again according to real life The density follows real graphic charts the whole day long with peak at rush hours and reduced at night, according also to the type of the road, size of the cities, etc. Why my Real Traffic Density mod is better than other traffic mods?īecause my mod uses rational spawn numbers according to the game’s limits checked personally in hours of testing the numbers used at rush hours are +/- the maximum that the game can handle. Real Traffic Density mod will therefore increase traffic wisely following excel charts (I provided a detailed explanation on scs forum, however I left the forum as the Topic of this mod has been abusively removed) Game performance is also much affted with FPS drop in all cities if you increase g_traffic even by 3. ![]() if you like more traffic you could consider also increasing g_traffic value, however this command will multiply all numbers and bring traffic all day and night with no differences in density, will always increse first the density of those Ai meant to remain low, police, emergency, garbage trucks, ice cream trucks. Welcome to the official page of my Real Traffic Density modĮverybody knows that the default traffic is very basic with very low density and minor differences day/night or type of roads. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |